XGIII Extreme G Racing
Racing Game
As Producer on this project, I was responsible for the development plan and budget for the title, tracking the project closely to a successful release in an extremely tight nine month development cycle.
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![](https://carbon-media.accelerator.net/0000000h2Qn/fa8XsNSMCCQeMAuKlRL8ZX;1280x720.png?auto=webp)
![](https://carbon-media.accelerator.net/0000000h2Qn/k2bcYkTm7oydF19O2Lg57F;1280x720.png?auto=webp)
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![](https://carbon-media.accelerator.net/0000000h2Qn/9XAhY7bPEgnejGymXbl5XB;1280x720.png?auto=webp)
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Role Producer
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For Acclaim Entertainment
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Date 2001
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Type PlayStation 2, Nintendo GameCube
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