Thief: Deadly Shadows
Stealth Game
I joined the project just as it reached Alpha and with just four months remaining I quickly crafted a battle plan which utilized the whole studio and took on Production leadership of the project. We took it from having only one level truly functional, to one of the great Stealth game experiences of our time.










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Role Senior Producer
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For Ion Storm
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Date 2004
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Type PC Desktop, XBOX
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